Monday, 1 August 2016

Inventions 2016

Ultrathin Electric 'Tattoo' Can Monitor Muscles and More

It's a temporary tattoo more advanced than anything you'll ever find in a Cracker Jack box: Researchers have developed a thin, flexible electrode that can measure electrical signals on the skin after being applied like a temporary tattoo.
The technology was designed to make long-term, stablerecordings of muscle activitywithout inconveniencing the person wearing it.
The key innovation is making the electrodes extremely thin," study leader Yael Hanein, a professor of electrical engineering at Tel Aviv University in Israel, told Live Science in an email. "This feature solved all the challenges in regular electrodes." [Bionic Humans: Top 10 Technologies]
The electronic tattoos could have a variety of applications, including to map emotions based on facial expressions, study neurodegenerative diseases and control prostheses, the researchers said in a statement. Hanein added that her lab is already exploring potential ways the tattoos could be used for psychological evaluations and as a diagnostic tool forParkinson's disease, a neurological disorder that can cause tremors, muscle stiffness and coordination problems.
The "electric tattoo" is made up of three main parts: a carbon electrode, an adhesive surface that fastens the tattoo to the skin and a polymer coating that can conduct electricity, Hanein said in the statement.
"The major benefits include long-term stability and comfort, and in addition, simple and quick application on the skin," she said. However, "there is still more work to be done on the data capturing and analysis," she added.
The new technology represents an exciting development, said Lisa Feldman Barrett, a psychologist who studies emotion at Northeastern University but wasn't involved with the new study.
"Right now, we apply sensors to people's skin with gel, and it's messy," Barrett told Live Science.
Even though she anticipates using this sort of technology in her own lab, Barrett said there are some things an electrode simply won't be able to measure. "There are no technological advances of this sort that will ever let you read emotions in someone's face. Emotions just don't work like that," she said.
According to Barrett, cross-cultural studies demonstrate that emotions aren't universally linked to certain facial expressions, and context is crucial when we guess the feelings of those around us. "Emotions aren't detected — they're perceived," she said.
Create 3D Animations with the Stroke of a Pen

With just the stroke of a pen or the click of a mouse, you can now transform your 2D sketches into 3D animations.

New computer software, known as Mosketch, allows anyone to try their hand at 3D animation without toiling away at numerous sketches. The software combines two major animation methods: direct kinematics, which deals with the change of a character's joints, and inverse kinematics, which takes into account the movement of a character's body part. Artists can use the 3D software to seamlessly convert a 2D stroke into 3D moves, according to its developers.
Now available in beta, Mosketch was developed by Moka Studio and École Polytechnique Fédérale de Lausanne (EPFL), a research institute in Switzerland that specializes in physical sciences and engineering. Mosketch is being promoted as professional-grade software that can "be used by anyone, from independent artists to animation studios." [Gallery: 3D Scans in Hollywood and Hospitals]
Ronan Boulic, head of the immersive interaction research group at EPFL, said the software automates the natural flow of action of a graphic artist so that anyone can create animations.
When using the software, artists are able to focus on visual cues rather than detailed coding to create the animations, Boulic said. The software does the background work of programming a movement, while the artist simply uses their pen or mouse to draw the prompts.
"We rely as much as possible on the visual interaction on the screen, through the location of the pen on the screen," Boulic told Live Science. "As soon as you draw a line, stroke, you see the line on the screen and the algorithm instantaneously adjusts the pose of the 3D figure to match this line. So there is no complicated user interface."

Tiny 'Atomic Memory' Device Could Store All Books Ever Written


A new "atomic memory" device that encodes data atom by atom can store hundreds of times more data than current hard disks can, a new study finds.
"You would need just the area of a postage stamp to write out all books ever written," said study senior author Sander Otte, a physicist at the Delft University of Technology's Kavli Institute of Nanoscience in the Netherlands.
In fact, the researchers estimated that if they created a cube 100 microns wide — about the same diameter as the average human hair — made of sheets of atomic memory separated from one another by 5 nanometers, or billionths of a meter, the cube could easily store the contents of the entire U.S. Library of Congress. [10 Technologies That Will Transform Your Life]
"Of course, these estimations are all a little silly, but in my opinion, they help to get an idea of how incredibly small this memory device really is," Otte told Live Science.
As the world generates more data, researchers are seeking ways to store all of that information in as little space as possible. The new atomic memory devices that researchers developed can store more than 500 trillion bits of data per square inch (6.45 square centimeters) — about 500 times more data than the best commercial hard disk currently available, according to the scientists who created the new devices.
The scientists created their atomic memory device using a scanning tunneling microscope, which uses an extremely sharp needle to scan over surfaces just as a blind person would run his or her fingers over a page of braille to read it. Scanning tunneling microscope probes can not only detect atoms, but also nudge them around.
Computers represent data as 1s and 0s — binary digits known as bits that they express by flicking tiny, switch-like transistors either on or off. The new atomic memory device represents each bit as two possible locations on a copper surface; a chlorine atom can slide back and forth between these two positions, the researchers explained.
"If the chlorine atom is in the top position, there is a hole beneath it — we call this a 1," Otte said in a statement. "If the hole is in the top position and the chlorine atom is therefore on the bottom, then the bit is a 0." (Each square hole is about 25 picometers, or trillionths of a meter, deep.)
The bits are separated from one another by rows of other chlorine atoms. These rows could keep the bits in place for more than 40 hours, the scientists found. This system of packing atoms together is far more stable and reliable than atomic memory strategies that employ loose atoms, the researchers said. [How Big Is the Internet, Really?]
These atoms were organized into 127 blocks of 64 bits. Each block was labeled with a marker of holes. These markers are similar to the QR codesnow often used in ads and tickets. These markers can label the precise location of each block on the copper surface.

The markers can also label a block as damaged; perhaps this damage was caused by some contaminant or flaw in the copper surface — about 12 percent of blocks are not suitable for data storage because of such problems, according to the researchers. All in all, this orderly system of markers could help atomic memory scale up to very large sizes, even if the copper surface the data is encoded on is not entirely perfect, they said.
All in all, the scientists noted that this proof-of-principle device significantly outperforms current state-of-the-art hard drives in terms of storage capacity.
As impressive as creating atomic memory devices is, Otte said that for him, "The most important implication is not at all the data storage itself."
Instead, for Otte, atomic memory simply demonstrates how well scientists can now engineer devices on the level of atoms. "I cannot, at this point, foresee where this will lead, but I am convinced that it will be much more exciting than just data storage," Otte said.
The creation of atomic-scale machinery was first suggested in 1959 by Nobel laureate physicist Richard Feynman in a famous lecture dubbed "There's Plenty of Room at the Bottom." To honor Feynman, the researchers coded 160 words from Feynman's lecture on an area 100 nanometers wide. [Mad Geniuses: 10 Odd Tales About Famous Scientists]
"Just stop and think for a moment how far we got as humans that we can now engineer things with this amazing level of precision, and wonder about the possibilities that it may give," Otte said.
Reading a block of bits currently takes about 1 minute, and rewriting a block of bits currently requires about 2 minutes, the researchers said. However, they noted that it's possible to speed up this system by making probes move faster over the surfaces of these atomic memory devices, potentially for read-and-write speeds on the order of 1 million bits per second.
Still, the researchers cautioned that atomic memory will not record data in large-scale data centers anytime soon. Currently, these atomic memory devices only work in very clean vacuum environments where they cannot become contaminated, and require cooling by liquid nitrogen to supercold temperatures of minus 321 degrees Fahrenheit (minus 196 degrees Celsius, or 77 kelvins) to prevent the chlorine atoms from jittering around.
Still, such temperatures are "easier to obtain than you may think," Otte said. "Many MRI scanners in hospitals are already kept at 4 kelvins (minus 452 degrees Fahrenheit, or minus 269 degrees Celsius) permanently, so it is not at all inconceivable that future storage facilities in data centers could be maintained at [liquid nitrogen temperatures]."
Future research will investigate different combinations of materials that may help atomic memory's "stability at higher temperatures, perhaps even room temperature," Otte said.

'3Doodler' Pen Lets You Draw 3D-Printed Creations in Midair

It wasn't long ago that the idea of printing something in three dimensions sounded like science fiction. But over the past decade, 3D printers have become widespread and are now used to create everything from decorative baubles to robot parts to medical devices.
Still, using a 3D printer isn't always simple: The machine is frequently housed within a box the size of a microwave, and it requires technical software and, in some cases, a detailed knowledge of design. But now, a company called 3Doodler has transformed the standard 3D printer into a pen, allowing people to draw 3D creations freely in the air — without the need for a computer or any software.
In 2012, Maxwell Bogue and Peter Dilworth, co-founders of 3Doodler along with Daniel Cowen, were trying to come up with the next great kids' toy. They said they frequently used 3D printers to craft prototypes of their designs, and one night, they spent 14 hours printing a dinosaur leg, only to find that the printer had missed a section, leaving a gap in the model. [Best Educational Toys & Games for Kids]
The two wished they "could just take the nozzle off the 3D printer and fill in the missing gap," Bogue, now CEO of the company, told Live Science. So, the inventors set out to design a product that could do just that.
Bogue and Dilworth took apart a 3D printer and added a computer chip to the nozzle so that they could control the device. When that rudimentary model worked as a proof of concept, the team set out to streamline the design to create a more user-friendly pen, they said.
The first prototypes came straight from a standard 3D printer. "We printed the shells and the casings and everything that's held together," Bogue said.
In a lot of ways, the 3Doodler works like a sophisticated hot-glue gun: A heating element melts plastic, and it is extruded out through a nozzle. But glue guns use a hand pump to push the plastic out of the tip, which can make it clump. The challenge with the 3Doodler was to find a way to make the plastic flow steadily and smoothly, so the inventors designed the pen with a motor to propel the plastic filament, they said.When it was done, they pulled the hot nozzle off the printer and used it in their pen. Over about eight months, they refined the design, finally producing the first version of the product, Bogue said.
The heater inside the 3Doodler runs about 355 degrees to 460 degrees Fahrenheit (180 to 240 degrees Celsius) to effectively melt the most common plastic filaments (known as PLA and ABS). But at that temperature, the plastic would take a long time to cool, making it impossible to draw in the air, Bogue said. As a result, Bogue and Dilworth added a cooling fan to the 3Doodler, which brings the temperature of the plastic down to about 280 degrees to 300 degrees F (140 to 150 degrees C) when it leaves the pen, and the plastic hardens within seconds, Bogue said. [The 10 Weirdest Things Created By 3D Printing]
The inventors ran a wildly successful Kickstarter campaign to raise money for the project, collecting more than $2.3 million from more than 26,000 backers. The pen is now in its third version, known as the 3Doodler Create, and it has been used for a variety of creations, including artwork, clothing and wallets.
But despite its early success, the initial iterations of the 3Doodler still didn't satisfy Bogue's original mission. "This would be an awesome kids' toy, but it's too hot," Bogue said.
The 3Doodler Create far exceeds the 127-degree F (53 degrees C) maximum temperature allowed for children's products, as set by the EU Toys Safety Directive. So the company teamed up with materials scientists to develop an entirely new type of plastic, and after three years, they created a biodegradable, food-safe plastic that melts at between 113 degrees and 122 degrees Fahrenheit (45 to 50 degrees C). This means that it is safe for kids and can even be used to draw directly on the skin without causing burns, according to the company.
The new pen, known as the 3Doodler Start, is designed for kids ages 8 and older. The rechargeable battery and 16 different colors of filaments make the pen ideal for not just recreational use but also classroom use, the inventors said. In particular, the company is hoping that the new pen will significantly enhance STEM education, Bogue added.
The full line of 3Doodler products can be purchased on the company's website. The 3Doodler Start is available for preorder starting at $49.99.

High-Tech Toothbrush Corrects Common Brushing Errors


There are few things more routine than brushing your teeth: At least twice a day, every day, you stand in front of the mirror and go through the motions. So it might come as a surprise to learn that most people are probably doing it wrong. Now, a uniquely designed toothbrush aims to guarantee that brushers get it right.
Most people have heard that they should brush their teeth for at least 2 minutes, twice a day. But it's perhaps less well-known that the way you brush is just as important. TheAmerican Dental Association recommends holding the toothbrush at a 45-degree angle away from the gums and brushing in short, downward strokes.
More commonly, people hold their toothbrushes perpendicular to their teeth and gums, said Alexander Kandemir, inventor of the new iBrush 365. The gums should make a tight seal with the teeth, but holding a toothbrush perpendicular to the teeth pushes the gums upward and makes them start to pull away, he added. This makes brushing less effective and can contribute to oral problems like gum disease. [Chew on This: 8 Foods for Healthy Teeth]
The new iBrush 365 aims to correct bad brushing behavior by allowing people "to brush in ways the dentist wants, without changing our old habits," Kandemir told Live Science. The electrical toothbrush has a cylindrical head that is loaded with more than 13,000 soft "micro bristles" (compared to the 2,500 bristles in a standard toothbrush) that can effectively clean the entire mouth in less than a minute.
In practice, using the brush feels a lot like using a regular electrictoothbrush. You hold it perpendicular to your teeth and move it from side to side. The rotating head ensures that teeth are brushed in a downward direction and that the bristles are at a 45-degree angle to the gums, the company said. The toothbrush's head can rotate in either direction, changing with a simple push of a button so that the movement is always directed downward.
The cylindrical head also cleans more than just the teeth. "Clean teeth doesn't mean a clean mouth," Kandemir said. "You need to brush your gums, tongue and cheeks, too."
The iBrush 365 was tested on more than 300 people, and Kandemir said the results show that the device is the most effective brush on the market.
The iBrush 365 is equipped with a lithium-ion battery that lasts six weeks on a single charge, the company said. Users can charge the device with a USB power cord and a universal wall plug that works from 110 to 240 volts.
The project raised more than $29,000 through a crowdfunding campaign on Kickstarter. The brush is now available for preorder on the company's website for $79.

Friday, 22 July 2016

Artist Gabriel Dawe Made a Rainbow Out of 60 Miles of Thread

The artwork is an optical illusion that delights the senses; as if the artist embroidered the air



Gabriel Dawe’s indoor rainbows almost defy understanding. It is a visual representation of the full spectrum of natural light, a harnessing of a prismatic view of sunshine that has been confined within the four walls of a gallery space.
Up close, the artist’s tricks are revealed. The artwork is made of ordinary embroidery thread that has been hooked from floor to ceiling in a repeating overlay. Crafting an ethereal and shimmery pattern that, like a mirage, creates an optical illusion that delights the senses but distorts perceptions, it is almost as if the artist embroidered the air.
The threaded installation is part of a series called “Plexus”—which is the word for the interlacing network of blood vessels and nerves that sustain the body. Dawe says that he specifically chose plexus for his works because “it refers to the connection of the body with its environment, but it also relates directly to the intricate network of threads forming the installation itself, and to the inherent tension in the thread, vibrating with an almost tangible luminosity.”
Plexus A1, his installation that is part of the “Wonder” exhibition at the Renwick Gallery of the Smithsonian American Art Museum, continues that theme, exploring man’s connection to the greater whole of nature. They also symbolize the unseen. “When you see a rainbow in nature you get a glimpse of the order that exists behind nature,” says Dawe. “There are certain laws of physics working behind that.”


Dawe, a bespectacled 42-year-old who speaks in a slow, thoughtful manner, says humans are often oblivious to those connections, and instead are lurching towards “killing everything into the ground.”
Plexus A1 is composed of 15 colors—representing the full spectrum of visible light, from magenta through red. The installation took close to 60 miles of thread and 10 days to build.
Dawe’s installations have to stay within a contained order. Every one is precisely designed for the room that will hold it. He uses software to make his sketches, but does not use computer-aided design or any computer-generated algorithm to create his shapes.
“I always try to know in advance how the process will work,” he says. He arrives, armed with a graphed-out plan of which color threads go where. “I don’t have a lot of time to improvise because of the intensive nature of the work,” he says. He works in a specific order, constructing the pieces in layers.
Each site comes with its own challenges. The Renwick space offered the freedom of 19-foot-tall ceilings, but four massive support columns essentially dictated the length and breadth of the installation. And the long, narrow space made it harder for Dawe to get his desired effect, which is accomplished by making “a volume of thread in space.”

Dawe, has figured out his design principles over the relatively short five years that he’s been making Plexus installations. And now, just ten years after he began making art for public consumption, he’s being exhibited at the Renwick, one of the nation’s pre-eminent galleries for contemporary artists who are passionate about making and materials.
“Yeah, I know,” he says, grinning. “It’s pretty sweet.”
His work initially came from his childhood. Machismo came with the territory in Mexico City, where he grew up. He remembers being ridiculed for wanting to embroider like his grandmother, who held fast to her cultural belief that sewing was for girls, not boys. She taught his sister to embroider, but not him.
Dawe channeled his creative desires into an undergraduate degree in graphic design, which he earned in 1998. Soon enough, he found himself “in this fairly corporate job, and it was just killing me,” he says.
Dawe received a masters degree in fine arts from the University of Texas at Dallas in 2011. Though he had begun showing art in solo and group shows before that in 2002. Among his first works was an embroidery of what he describes as “basically a gaping a**hole,” which he says, in hindsight, references the frustration he felt at being excluded as a child from the traditional art form.
“After that, I tried to come to terms with that personal history,” Dawe says. He paid tribute to his grandmother in a sense, when he borrowed some stamps from her collection, and blew them up into larger images he then embroidered over. She was aware of his art then, but did not have much to say and did not live to see his current success, he says.
Using needlework as a central aspect of his art was a challenge to the gender stereotypes he’d encountered in his youth. The later Plexus installations have been less overtly about challenging those ideas, he says. Some viewers might interpret his decision to display giant rainbows as a political statement—since rainbow flags are used to symbolize pride and equality in the LGBTQ community—but he says that was not his intention.
I’ve never made it about that,” says Dawe. He does say, however, that a rainbow represents light, not dark, and “the idea that everything is one, and inclusion and unity.”
The Plexus works came about as sort of a natural extension, literally, of his smaller art pieces. But he credits another of the "Wonder" artists, Jennifer Angus, with moving him in the new direction. Seeing her insect-patterned show A Terrible Beauty in 2005 at the Textile Museum of Canada in Toronto was life-changing, inspiring him to think bigger, both literally and figuratively.
His first Plexus, which he constructed in 2010, “started as a big experiment in my studio,” Dawe says. He decided to create an embroidery pattern on a wall. It took weeks, but it led to a show in Dallas, and from there, new installations at galleries and small museums across the country, and in London and the Netherlands.
The show at the Renwick, however, will be his largest stage to date, likely to attract a broader audience. He says he loved having to work with the building’s 19th-century architectural details—like the ceiling florettes—as a backdrop. The modern, angular geometric shape and bold colors of Plexus A1, planted among those 1850s-era flourishes, “makes for a really nice contrast,” he says.
It is having what he calls “an intuitive dialog with the space,” but also with the viewers, who must navigate their way around the installation’s uncertain boundaries. “Sometimes you don’t know where they end, or where they begin,” he says of the multitude of threads. “So you have this dance with the piece itself.”
The dialog also symbolizes the uncertainties of navigating social conventions. “We are doing this continuous dance," he says, "sometimes pushing boundaries of what is allowed, and sometimes staying in those boundaries.”
“Wonder” curator Nicholas Bell says the installation “almost causes a sense of vertigo in some people as they walk around.” 
But while people are trying to work out in their minds what they are seeing, “you’re completely beholden to it. It’s just you and the object,” says Bell. The viewer “is so captivated that the rest of the world falls away,” says Bell.
“That was the moment of engagement I was hoping to find,” Bell says.

Thursday, 14 July 2016

Top 10 Scariest Places in the World

10. Pluckley, Kent


Luckley is often regarded as a haunted and scary village of Britain. It is situated close to Ashford in Kent. It is said that numerous ghosts keep on wandering the area during the night time. Even some of the people from nearby colonies have claimed that they hear the loud voice of cries in different parts of the night. The government has restricted this area for tourists but still the ghost-hunters can go there to reveal the facts.

9. Riddle House, Florida


The Riddle House is situated in Palm Beach County, Florida. This house was constructed in 1920 and was owned by Karl Riddle. Karl, along with his employee, Joseph committed suicide in this house and their souls are said to be wandering inside its premises. No one could reveal the truth behind their mysterious death but it is said that they died miserably, their bodies were hanging with the fans and neck bones were broken. Not only the house but also its furniture, the outside garden and even the nearby houses are scary and restricted for the people to come and stay at.

8. Bell Witch Cave

The Bell Witch Cave is a dark and black where John Bell and his family were killed. The spirits of this cave continue to torture the youngsters in nearby colonies, this is why the people give preference to buy or rent their houses miles away from this dark and scary cave. The visitors of the cave claim that even a small piece of rock is cursed so one should not think of bringing anything outside the cave, not even a particle of sand otherwise he can lose his life in a couple of days. The technological tools have been used various times to capture the images of the cave’s inside but no useful pictures have so far been obtained.

7. Moundsville, West Virginia


Moundsville is situated in Western Virginia, USA and tracks its history back from 120 years. It had been the site of captivating the violent criminals of that time. Those criminals were putted behind the bars without any facilities and without any food. The purpose was to teach them the lesson of amending their ways. Some of those prisoners lost their lives due to the scary interiors of Moundsville. During 1995, this prison was closed because it is now believed that the souls of those criminals are wandering inside and cry every night.

6. Stull Cemetery


Stull Cemetery is a small town of Bumfuck. In early 20th century twenty people used to live in this town. Two of them, a father and his son lost their lives in an accident and they were buried in the farm field. The death of the father and son remained a mysterious fact and years after their death various people were murdered and hanged from the tree. No one knows who killed these innocents but USA’s various books have named Stull Cemetery a weird and scary place.

5. The Myrtles Plantation


The Myrtles Plantation is a ghostly inhabitant. Some people rumor about it but the fact is that it was built onto a burial ground and the people claim since that time it became a deadly point. The ghosts kill children and ladies and vanish. The visitors claim that they have viewed a long-haired woman wandering into the streets during the dark nights. This woman’s body sometimes is seen hanged with high trees while sometimes she gets alive as a normal human being. The facts have had been unknown and this place has closed for the visitors for a few years due to continuous number of complains by the people living in nearby areas.

4. Helltown


Helltown is situated in the Northern Summit Country, Ohio. It came into being in 70s and was a prominent site of buyout. The houses of those days were torn down and it took the form of an amusement park. The dark wooden landscape is of Helltown is scary because the people’s souls whose houses were torn wander in the town. According to the ghost-story tellers the Helltown is not a fit point for the tourists, there is only room for ghost-haunters to go there and explore the hidden secrets. A few of the ghost-haunters lost their lives during their stay at the Helltown. This is why, even the professional and experienced haunters hesitate to go there.

3. The Island of the Dolls, Mexico


The island of dolls, situated in Xochimilco district Mexico contains the forests where the trees originate with dolls’ heads. It has become a natural process that the dolls’ heads originate from the shrubs and roots of the trees. It is said that a little girl died in this island and her dead body was found in the nearby canal. It is her soul which creates those doll heads naturally from the trees and even when one cuts such trees, the new trees bring the same forms of doll heads.

2. Shades of Death Road


This road is situated in New Jersey, USA and is expanded in about seven milers of the countryside. There are various mysteries about this road. Some of the visitors have claimed that during their travel from this road, they saw while and black souls wandering on and close to the road. Various theories have viewed that the murdered highwaymen use to kill the passengers onto the roads especially those who try to cross it during the dark nights.

1. Gettysburg Battlefield


Gettysburg Battlefield is considered to be a site of Civil War’s battle. Here a lot of warriors were killed. According to an estimate, more than fifty thousand soldiers lost their lives during different wars in this battlefield. Devil’s Den is situated close to this battlefield where the dead bodies of those soldiers were buried. It is said that their souls still come to this battlefield and cry at what happened in the history. This area has been restricted because it encounters a ghostly history and is not fit for the tourists.

Tuesday, 12 July 2016

Sand Artist Charlene Lanzel

Charlene Lanzel is a self-taught American artist, born in La Crosse, Wisconsin on January 29th, 1967. Charlene started painting at the kindergarten easel, and continues to create to this day. It had always been her dream to pursue a career in the arts. Her Father, Mother and Grandfather were visual artists themselves, and spent ample time exposing Charlene to drawing, painting, wood carving, ceramics and other visual art forms that provided a sound foundation for her artistic mastery later in life.

Charlene was first published in an instruction book for elementary school art teachers at age 9. At her high school in Onalaska, Wisconsin, she was invited into the Gifted & Talented Artists program. Upon graduation in 1985, she received the Senior Art Award and Art Scholarship. After a short move to Minneapolis in 1985 to explore life on her own, the restless artist relocated to New York City in 1987 at the age of 20.
Charlene Lanzel began working as a display artist a year later in 1988, when she joined the art department of lower Broadway's once notorious Unique Clothing Warehouse, a center for New York City underground fashion in the 1980’s. Charlene’s responsibilities included: window displays, mural painting, sign painting and props. Charlene’s hard work paid off, and eventually she became Art Director of Unique Clothing Warehouse until the store’s closing in 1991, when she began working as a freelance muralist.
Charlene attended the Fashion Institute of Technology from 1992-1995. She focused her study on the History of Art & Architecture, Screen Printing and Entrepreneurial Business.
From 1996 to 2008, Charlene Lanzel was represented by one of the world's leading mural painting companies, Silver Hill Atelier (formerly Modeworks). As a lead artist for Silver Hill, Charlene designed and painted murals for casinos, restaurants, retail stores, theaters and private residences worldwide. Some projects include: Planet Hollywood, Godiva Chocolatier, Hong Kong Disneyland, W Hotel Chicago, Mohegan Sun Casino, Nobu 57th St., Mesa Grill Las Vegas, Cheesecake Factory and Disney's Tokyo Sea Resort, among many others.
In 1999, Charlene Lanzel teamed up with L.A. based muralist Tracy Lee Stum to paint Italian trompe l'oeil murals for the Venetian Casino in Las Vegas. The two artists also competed together at the prestigious XXVII Centro Italiano Madonnari Street Painting Festival in Mantova, Italy. Their effort produced a bronze medal and the two artists appeared on the front page of the Gazetta Di Mantova newspaper, which stated they are, "...technically considered some of the best in the world...". In 2003, they collaborated with over 30 of the world's top street painters on a 70 ft. reproduction of Michelangelo’s Sistine Chapel ceiling at the Youth In Arts Festival in San Rafael, CA. In 2010, Charlene worked with Tracy again at the USA House of the Olympic Games in Vancouver, where they created spectacular 3D interactive chalk art murals.

Charlene Lanzel is a well known for her fine art paintings and has shown her work in galleries around New York City, in Chicago, Las Vegas and Amsterdam. Charlene and her work have appeared in many publications, including 2010 appearances in The New York Optimist and Time Out NY Magazine. Time Out has called her, "...lovely and talented...”. In 2010, Charlene was invited to show her art at the prestigious Fountain Art Fair in New York City.
Charlene Lanzel is a multi-faceted diamond who seems to shine at every point. Leaving no stone unturned, she keeps us wondering what she'll do next.... Charlene currently resides in New York City and works as a fine art painter and sand animation artist.
Charlene Lanzel is a world-renowned performance artist from New York City who uses her hands in the sand to create living sand animations. This is an amazing live performance using just sand, a light box and a projector. Charlene creates these fluid story illustrations for large audiences, with an overhead camera instantaneously projecting onto a large screen for the audience to see.
As a life-long artist, feeling limited by one image painted on canvas, Charlene Lanzel became fascinated with live sand animation when she saw it for the first time in 2004. It wasn’t until 2010 though, that Charlene embraced the idea of becoming a performance artist herself. A spark of an idea suddenly raced through her mind. Charlene then lost no time in building her first sand box, and started to experiment with this new found art form on her own. Although difficult, she was able to master sand animation techniques, due to the artistic inclination she was born with, and her very successful career as a working muralist and fine artist.
In February of 2011, Charlene released her first sand animation video on YouTube, and within weeks she was scouted to perform for Cirque Du Soleil at the opening night party for Zarkana at Roseland in New York City. Soon after, Charlene began traveling around the World, fascinating audiences with her magical sand animation performances. Charlene’s sand art combines her passion for artistic expression with her love of music, storytelling and performance art into one unique and mesmerizing art form.

Friday, 8 July 2016

The 10 Best Countries To Live In Around The World

10. New Zealand

People in New Zealand have a high life expectancy, living an average of 82 years.


> Human Development Index score: 0.910
> Gross nat’l income per capita: $32,569 (30th highest)
> Life expectancy at birth: 81.1 years (17th highest)
Expected years of schooling: 19.4 years (2nd highest)
A typical New Zealander starting school in 2012 was expected to receive more than 19 years of education, higher than in every country except for neighboring Australia, and perhaps an indication of the country’s strong education system. New Zealand invested 7.2% of its GDP on education in 2012, one of the highest expenditures worldwide. And while spending does not always yield strong outcomes, New Zealand students consistently performed above-average on international assessment tests. Like most livable countries, New Zealand residents also enjoy one of the world’s highest life expectancies. A newborn was expected to live more than 81 years as of last year.

9. Canada 

 Tying with New Zealand, Canada ranks high in education level. More than half of its residents graduate from college.


> Population: 35.5 million
> GNI per capita: $42,155
> Life expectancy at birth: 82.0 years
> Pct. of pop. with at least some high school: 99.9%
Canada has one of the better-educated populations in the world. Nearly all adult citizens — 99.9% of residents 25 and over — have a at least some secondary education. The nation’s students also score among the best in the world on standardized math, science and reading exams for 15 year olds. The United States often compares its own health care system to Canada’s public system. Based on life expectancy at birth, it appears that Canadians are healthier on average than citizens of most other countries. Also, just 81 males and 51 females out of every 1,000 people are not expected to live past 60 years in Canada, one of the lowest adult mortality rates among nations reviewed by the HDI.

8. The United States 

 The U.S. ranks high in financial wealth. Americans earn an average of $52,947 per year.


> Population:
 322.6 million
> GNI per capita: $52,947
> Life expectancy at birth: 79.1 years
> Pct. of pop. with at least some high school: 95.0%
With a GDP of $16.2 trillion, the U.S. economy is the largest in the world. Workers in the United States are also among the world’s most productive. On average, each U.S. worker contributes $91,710 to the economy, third in the OECD after only Luxembourg and Norway.
Younger American students lag behind many of their peers abroad. U.S. students rank 22nd in the world in reading performance, 34th in math, and 26th in science. One potential explanation for the relatively poor academic performance may be a lack of investment in education. The United States spends only 5.2% of its GDP on education, a lower expenditure than most OECD nations. However, based on the tertiary enrollment rate, Americans are more likely to pursue higher education than residents of every other country except for Greece and South Korea.

7. Ireland 

 Crime is low in Ireland. The homicide rate stands at only 1.2 per 1,000 people, according to the most recent data available.



7. Ireland
> Population:
 4.7 million
> GNI per capita: $39,568
> Life expectancy at birth: 80.9 years
> Pct. of pop. with at least some high school: 79.6%
Like in many of Western Europe’s wealthier nations, Ireland has relatively strong medical institutions and its residents are healthy. Just 3.2 out of every 1,000 newborns die before age 1, for example, almost half the infant mortality rate of 6.48 deaths per 1,000 newborns across all OECD nations. Similarly, just 82 males and 49 females per 1,000 Irish residents die before the age of 60, each significantly less than the OECD male and female mortality rates of 60.5 and 112.5, respectively.
Ireland residents spend 12.2 years in school on average, one of the higher mean years of schooling in the world. If current enrollment trends continue, Irish children can expect to receive an average of 18.6 years of education, the fifth most of countries reviewed.

6. Germany 

 This country ranks high in overall health. People live to age 81 on average and have a relatively low risk for diseases like malaria, HIV, and tuberculosis.


> Population: 82.7 million
> GNI per capita: $43,919
> Life expectancy at birth: 80.9 years
> Pct. of pop. with at least some high school: 96.6%
The 1990 Human Development Report ranked Germany as the 12th most livable country. The 2015 report ranks Germany sixth in the world for the third consecutive year. The Western European nation does especially well in educational measures. The average number of years of schooling among German citizens is 13.1, higher than in every other country reviewed. German students also rank among the top 20 countries in the world in reading, math, and science. Germany, which is one of a minority of countries with a female head of state, is ahead of most countries in gender equality. Roughly 36.9% of parliament seats are held by women, a larger share than in all but 21 other countries.
Germany is also a relatively safe country. With fewer than 1 homicide for every 100,000 residents reported each year, it has one of the lowest murder rates of the 188 countries examined. By contrast, it is significantly lower than the 4.7 homicides for every 100,000 U.S. residents annually.

5. The Netherlands 

 This country has one of the lowest rates of income inequality in the world, and it's been continually decreasing since the mid-1990s.


> Population: 16.8 million
> GNI per capita: $45,435
> Life expectancy at birth: 81.6 years
> Pct. of pop. with at least some high school: 89.0%
The Netherlands, like many other Western European nations, has a high life expectancy and a strong education system. The Netherlands spends 12.9% of its $755.3 billion GDP on public health, a higher share than any country other than the United States. Partially as a result, Dutch citizens have remarkably good health outcomes. The Netherlands’ infant mortality rate of 3.3 deaths per 1,000 newborns is almost half of the infant mortality rate across OECD nations. Similarly, the country’s 81.6 year life expectancy at birth is among the highest worldwide.
A higher share of Dutch children are enrolled in secondary school than in all but two other countries. If current enrollment patterns continue, a Dutch child can expect to receive about 18 years of schooling, the seventh highest of any nation.

4. Denmark 

 The gender wage gap is now at only 15%, a percentage that is declining due to mounting protests by workers. For comparison, the gap hovers at 64% in the US.



> Population: 5.6 million
> GNI per capita: $44,025
> Life expectancy at birth: 80.2 years
> Pct. of pop. with at least some high school: 96.1%
High public spending on education helps Danish citizens enjoy one of the highest standards of living in the world. Denmark spends 8.8% of its $235.7 billion GDP on public education, compared to the average OECD expenditure 5.1%. Partially as a result, Denmark has a higher share of students enrolled in secondary school than in all but three other countries. If current enrollment patterns continue, Dutch children can expect to receive 18.7 years of education, a longer period than in all but three other countries.
Compared to most advanced economies, Denmark is relatively safe. There is less than one homicide per 100,000 Danes, much less than the 4 murders per 100,000 persons across all OECD nations.

3. Switzerland 

 People in Switzerland enjoy low-cost tuition; students can go to college for less than $1,000 per semester.


> Population: 8.2 million
> GNI per capita: $56,431
> Life expectancy at birth: 83.0 years
> Pct. of pop. with at least some high school: 95.7%
Switzerland is home to one of the healthiest populations in the world. Life expectancy at birth in the nation is 83 years, higher than in all but three other countries. A long life expectancy may be attributable to higher than average investment in public health. Switzerland spends 11.5% of its total GDP on public health, one of the largest shares in the world. Switzerland is also a relatively safe country. With roughly 0.6 homicides for every 100,000 residents, the country’s murder rate is one of the lowest of countries reviewed.
Along with health and safety, the Swiss also do well by several education-related measures. The country’s schools are proving effective as Swiss students rank seventh in the world in mathematics. They also rank among the 20 top in reading and science.

2. Australia 

 In the past 10 years, the Australian government increased its investment in education by more than 25%. The UN found that most students go to school for around 20 years.


> Population: 23.6 million
> GNI per capita: $42,261
> Life expectancy at birth: 82.4 years
> Pct. of pop. with at least some high school: 94.4%
By international standards of wealth, health, and education, Australia is the second most livable country. Australia currently has the highest share of children enrolled in secondary school of any nation. Australian children are expected to spend over two decades getting an education in their lifetimes, the highest years of expected schooling worldwide.
Relatively few adults in Australia die prematurely. Just 45 females and 78 males for every 1,000 Australians die before reaching the age of 60, much lower than the adult mortality rates of 61 females and 113 males for every 1,000 people who die prematurely across all OECD nations. At the age of 60, the average Australian can expect to live for about 25 more years, the third highest old-age life expectancy on the planet.

1. Norway 

 For the 12th consecutive year, Norway ranked highest in life expectancy, education, and standard of living. Thanks to the country's robust healthcare system, the average life expectancy is 82 years.


> Population: 5.1 million
> GNI per capita: $64,992
> Life expectancy at birth: 81.6 years
> Pct. of pop. with at least some high school: 97.1%
While each of the Scandinavian nations has historically done very well in the HDI, Norway has ranked first in each of the last five years of the report’s release. Like most other nations with a high quality of life, Norway’s population tends to be very wealthy. The country’s GNI per capita of $64,992 is among the highest in the world. It is also more than $12,000 per person higher than the U.S. GNI per capita. Like its Scandinavian neighbors, wealth and other aspects, such as employment and political power, are relatively evenly distributed throughout the population based on gender. The country ranks as one of the best of countries reviewed in the HDI gender equality index.